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Coming soon to Silo: Bevel improvements!
3D Modeling / July 20th, 2018 2:20 am
Hi folks,

Here's an update on the next feature coming to Silo, still in progress: segmented bevel with adjustable rounding. This has been a much-requested feature for a long time. It's a doozy to implement due to the complex geometry that can be created, but we think it will be well worth it once it's in! 

This will be integrated within the existing Silo bevel, with two new fields added to the options window: Segments, and Rounding. Rounding is a positive or negative value, so you can do inverted rounding as well. Zero rounding will be the same as a flat bevel, and of course 1 segment will be a bevel just as you know it now. Here's a gif of the current implementation in action: 
 
Silo Bevel In Action

We'll keep you posted when we solve the last few technical hurdles and release this version. (Want to never miss an update? Sign up for the Nevercenter Updates Newsletter!) Let us know what else you'd like to see when it comes to improving the Bevel tool.

p.s. We've really appreciated all of the feedback on our Silo Feature Requests Trello board! Keep it coming!
CameraBag Cinema Becomes CameraBag Pro, Now Also On Windows (in Beta)
News & Announcements / June 7th, 2018 6:46 pm
CameraBag Pro for Windows

Dear Friends of CameraBag,

Great news: CameraBag Cinema has been renamed to CameraBag Pro, and is now available for the first time on Windows as a free public beta!

CameraBag Pro (formerly Cinema) is the advanced version of CameraBag Photo and supports both photo and video editing; until now it has only been available on Mac. A Windows version with these advanced video tools has been our most-requested feature, and we're excited for everyone to try it out! Go ahead and download the free Windows beta from here: http://nevercenter.com/camerabag/pro

​Once you've tried it, we'd love to hear how it's working for you! Please send any/all beta feedback to beta@nevercenter.com, remember to include your system details and—if you report a bug—any steps necessary to reproduce it.

All license codes for CameraBag Cinema (now CameraBag Pro) purchased via nevercenter.com will work on both Mac and PC—and this includes past purchases, so if you currently have a CameraBag Cinema license code, you will automatically be upgraded for free and be able to use it on both operating systems.

As always, we love to hear from you! Show us what you're creating, give us feedback, and join the conversation by following @nevercenter on Twitter, Facebook, Instagram, and YouTube.

Best,
Nevercenter

 
Pixelmash Gets a Huge Update with Beta 7, Available Now!
News & Announcements / May 22nd, 2018 9:54 am



Dear Friends,

Pixelmash Beta 7 is now available! This is a HUGE update from Beta 6, and we are very excited for you to try it out! See it in action in this latest Pixelmash video making animated clouds: youtube.com/watch?v=v8L0cXGvjAc

This latest update comes with a whole host of new features and changes, including:
  • Layers are now nestable
  • Click to select layers in workspace
  • Layer effects can be copied and pasted
  • Added ability to export sprite sheets
  • Added color palettes (saved with project files)
  • Animation frames can be copied and pasted
  • Added support for onion skinning with animation
  • Animation frames can now additionally be based only on transforms or only on layer visibility
  • New options for outline effect, including for tinted coloring based on existing layer colors
  • Added new noise effect
  • Added random option to dither effect patterns
  • Added startup buttons in the interface to create/load files
  • Many UI improvements/refinements
  • Improved memory usage
  • Added undo for layer reordering
  • File extension changed to .pmf
  • New app logo/icon

Get the Beta (Free!) at https://nevercenter.com/pixelmash

As always, we love to hear from you! Show us what you're creating, give us feedback, and join the conversation by following @nevercenter on Twitter, Facebook, Instagram, and YouTube.

Best,
Nevercenter
A Busy Six Months of Silo Updates, and a Call for Requests!
3D Modeling / May 10th, 2018 10:02 am


Did you know we've been hard at work on Silo? It's been a busy six months! Here's a summary of the recent improvements:

Smoothing Groups/Hard Edges
A much-requested feature, especially for hard surface modeling. Creating hard edges with smooth shading lets you define smooth/hard-edged sections of your model without having to increase geometry density.

3D Text
Silo now has a 3D text generator which works with any font on your system. Specify font, size, resolution, depth of extrusion, and tessellation.

FBX Materials and Textures
Materials and textures have been added to our FBX format support.

High Resolution Displays (High DPI)
Another much-requested feature. Silo is now compatible with high-resolution displays.

Ambient + Diffuse Color Chooser
This small addition to the materials editor is a great timesaver: change a material's ambient and diffuse colors together at the same time.

Live Textures
Textures of any file format are now auto-updated on the model when their file changes, so you can easily see changes as you work without having to reload.

PSD Support
PSD documents can now be loaded directly into Silo for textures, viewport backgrounds, etc. This is perfect in tandem with Live Textures.

Various Fixes/Improvements
  • Fixed Save Selected Objects to only save selected objects in FBX.
  • Fixed Save Selected Objects to only save out relevant materials in all file formats.
  • Fixed an issue with Revert to Autosave filenames.
  • Fixed scrolling and selection bugs within the Scene Editor.
  • Updated Scene Editor to open expanded by default.
  • Updated Load Into Scene to select and highlight newly-added objects.

What should the next year of Silo updates look like? Let us know your thoughts here: https://www.facebook.com/nevercenter/posts/1593471024036074

If you'd like to purchase Silo or download the latest version, you can find it right here: http://nevercenter.com/silo/

Happy modeling!

-John
 

​Silo 2.5.4 - High DPI support comes to Silo!
Dev Notes / April 20th, 2018 11:17 pm


High-res display users rejoice; Silo now supports high DPI for both Windows and MacOS. Silo was previously using default OS scaling, which produced blurry results. This update was surprisingly complex and involved touching many parts of the Silo code, so be sure to let us know of any issues you encounter.

Grab the update at: http://nevercenter.com/silo/download_file
Update notes at: http://nevercenter.com/silo/release_notes

For those keeping track, this is our fourth significant Silo update in the past five months. (We're alive!) ;)

Happy modeling! 

-John
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