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    Full Feature List
    A list of all the commands available in Silo, including which commands are available in the Core and Professional versions.

    Command NameSilo CoreSilo Professional
    3 View Layout (Left)
    3 View Layout (Right)
    4 View Layout
    Add Light
    Append Edges
    Append Polygon
    Arc
    Arc Options
    Area Selection Options
    Area-Style Selection
    Arrange UVs In Bounds
    Array
    Assign Soft Selection Radius
    Auto Orient Manip Off
    Auto Orient Manip Standard
    Auto Orient Manip To Normal
    Auto Orient Manip To Object
    Auto Orient Manip To World
    Back Orthographic View
    Bevel
    Bevel Options
    Boolean Combine
    Boolean Intersect
    Boolean Options
    Boolean Subtract
    Bottom Orthographic View
    Break
    Bridge
    Brush Editor
    Button Page 1
    Button Page 2
    Button Page 3
    Button Page 4
    Button Page 5
    Button Page 6
    Button Page 7
    Button Page 8
    Button Page 9
    Button Settings
    Calculate Symmetry
    Circle
    Circle Options
    Clear Higher Subdivision
    Color Settings
    Combine Objects
    Component Snapping
    Cone
    Cone Options
    Constrain Free
    Constrain To Screen
    Constrain To X Axis
    Constrain To XY Plane
    Constrain To XZ Plane
    Constrain To Y Axis
    Constrain To YZ Plane
    Constrain To Z Axis
    Context Help
    Context Menu
    Convert To Edges
    Convert To Faces
    Convert To Vertices
    Copy
    Crease Edges
    Create Properties
    Cube
    Cube Options
    Cut
    Cut Options
    Cycle Shading Forward
    Cycle Shading Reverse
    Cylinder
    Cylinder Options
    De-Instantiate Instance
    Delete
    Delete Viewport Image
    Deselect
    Deselect Inactive
    Displacement Map Options
    Display Settings
    Duplicate
    Edge Selection Mode
    Edge Tool
    Edge Tool Options
    Enable Manip Repositioning Toggle
    Exit
    Expand Selection
    Export UVs To Image
    Export UVs To Image Options
    Extrude
    Extrude Options
    Extrusion Object
    Extrusion Object Options
    Face Selection Mode
    Fast Shade Mode
    Fast Shade Wire Mode
    File Format Settings
    Fill Hole
    Flat Shade Mode
    Flatten
    Flatten Options
    Flip UVs
    Focus Selection
    Frame Selection
    Free Orthographic View
    Free Perspective View
    Front Orthographic View
    General Settings
    Generate Displacement Map
    Generate Normal Map
    Ghosted Shade Mode
    Ghosted Wire Shade Mode
    Grid
    Grid Options
    Grid Snapping
    Group Selection
    Grow Selection
    Help Manual
    Hide Normals
    Hide Selection
    Hide Textures
    Hide Unselected
    Hide Wireframe
    Horizontal Split Layout
    Inset Options
    Inset Scale
    Instance
    Instance Mirror Options
    Instance Mirror Toggle
    Invert Selection
    Keyboard Settings
    Lasso-Style Selection
    Lathe Object
    Lathe Options
    Left Orthographic View
    Light Options
    Live UV Unwrapping Toggle
    Load All Settings
    Load Into Scene
    Local Move
    Local Move Options
    Local Scale
    Local Scale Options
    Lock Scene Lighting To Camera
    Make Scene Lights Default
    Manipulator Edit Mode Toggle
    Manipulator Options
    Mark UV Seams
    Mark UV Seams Toggle
    Material Editor
    Merge
    Merge Options
    Mirai-Style View Manipulation
    Mirror Geometry
    Mirror Geometry Options
    Mirror UVs
    Mouse Settings
    Move Manipulator Tool
    Move Selection Down
    Move Selection Left
    Move Selection Right
    Move Selection Up
    Move and Sew
    Multi Selection Mode
    New Scene
    Next Button Page
    No Function
    No Manipulator Tool
    No Snapping
    Normal Map Options
    Nudge UVs Options
    Nudge UVs Rotation +
    Nudge UVs Rotation -
    Nudge UVs U +
    Nudge UVs U -
    Nudge UVs V +
    Nudge UVs V -
    Numerical Editor
    Object Properties
    Object Selection Mode
    Open Scene
    Orient
    Orient Manipulator To Normal
    Orient Manipulator To Object
    Orient Manipulator To World
    Orient Selection To World
    Paint Displacement
    Paint-Style Selection
    Pan View
    Paste
    Path Extrusion Object
    Path Extrusion Options
    Pin UV Vertices
    Pin UV Vertices Toggle
    Polygon Tool
    Polygon Tool Options
    Previous Button Page
    Recenter Object Axis
    Recreate UVs Options
    Recreate UVs Per Face
    Recreate UVs Planar Regions Options
    Recreate UVs Using LSCM Unwrapping
    Recreate UVs Using Neighbors
    Recreate UVs Using Planar Regions
    Recreate UVs Using XYZ Coords
    Redo
    Redo Selection
    Refine Control Mesh
    Render External
    Render External Options
    Repeat
    Restore Symmetry
    Reverse Normals
    Revert To Autosaved
    Right Orthographic View
    Rotate Manipulator Tool
    Rotate View
    Save All Settings
    Save Incremental
    Save Incremental Options
    Save Scene
    Save Scene As
    Save Screenshot
    Save Selected Objects
    Scale Manipulator Tool
    Scale UVs Proportionally
    Scale UVs To Bounds
    Scene Editor
    Scene Info
    Select Affected Groups
    Select All
    Select All Creased Edges
    Select All UV Seams
    Select All With Same Material
    Select Loop
    Select Next Group
    Select Path
    Select Ring
    Select Special Geometry
    Select Special Options
    Select Thru Add
    Select Thru Complement
    Select Thru New
    Select Thru Subtract
    Select Viewport Image
    Select Visible Add
    Select Visible Complement
    Select Visible New
    Select Visible Subtract
    Set Object Axis
    Set Viewport Image...
    Shell
    Shell Options
    Show All
    Show Buttons Toggle
    Show Lights Toggle
    Show Manipulator Toggle
    Show Normals
    Show Textures
    Show UV Seams Toggle
    Show Viewport Images Toggle
    Show Wireframe
    Show Work Grids Toggle
    Shrink Selection
    Single View Layout
    Slide
    Slide Options
    Smooth
    Smooth Options
    Smooth Shade Mode
    Soft Selection Falloff Down
    Soft Selection Falloff Up
    Soft Selection Options
    Soft Selection Radius Down
    Soft Selection Radius Up
    Soft Selection Toggle
    Sphere
    Sphere Options
    Spin Edge
    Split Loop
    Subdivide
    Subdivision Settings
    Surface Snapping
    Surface Tool
    Surface Tool Options
    Symmetry Mode Toggle
    Symmetry Options
    Toggle Current Subdivision
    Tool Properties
    Top Orthographic View
    Topology Tool
    Topology Tool Options
    Torus
    Torus Options
    Triangulate
    Tutorials
    Tweak
    UV 2D View
    UV 3D View
    Uncrease Edges
    Undo
    Undo Selection
    Unify Normals
    Universal Manipulator Tool
    Unmark UV Seams
    Unpin UV Vertices
    Unselected To Ghost Shading
    Unselected To Wireframe
    Unsubdivide
    Unwrap UVs Using LSCM
    Use Scene Lights Toggle
    Vertex Selection Mode
    Vertical Split Layout
    Walkthrough Mode Toggle
    Wireframe Mode
    Zoom View
    Zoom View In
    Zoom View Out