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Silo Q&A With Kenichi Nishida
Lead Modeler at Sega
Location: Tokyo, Japan
Studios worked at: Sega VE Animation Studio, Spice.inc
How did you get interested in 3D art?
I became interested in 3D art because of the vfx in movies. I was especially impressed with the effects in "Terminator 2". More recently, the Lord of the Rings series has been a big influence; I really like the characters and the fantasy world created in it.
What do you enjoy about 3D art?
I've always particularly enjoyed digital sculpting. I like creating base meshes with Silo and then sculpting with Mudbox.
What is your typical modeling workflow?
I have slightly different work flows at home and at work; both are very simple.
At home, I begin by creating a base mesh and UVs using Silo, and then import that low-resolution file into to Mudbox or Zbrush. Rendering is done in Sunflow, an open-source renderer. So, the file starts in Silo, goes to Mudbox or Zbrush, and then is taken as an .obj file into Sunflow for rendering.
At work, I also use Silo to create a base or render mesh, then take it through Mudbox or Zbrush to create a Normal/Displacement map, and then take that into Maya for rendering.
What tools or techniques do you use most?
My favorite tool is the Topology tool; it's really powerful and easy to use. It's a great tool for retopologizing a model.
How long have you been using Silo, and how did you get interested in it?
I've been using Silo about 2 years now. My team members gave me a license as my birthday present. (Thank you!) It would have been worth purchasing anyway; I am quite happy with Silo's performance at the offered price.
What do you like about Silo?
I especially like Silo's simple user interface. I find Silo really easy and simple to use.
What studios have you worked with?
I'm working at "Sega VE Animation Studio" as a digital modeler. I previously worked at the Spice Group (Spice.inc).
What types of projects are you currently working on?
I'm creating human and creature characters for GameTrailers.
Images from Kenichi Nishida. Click the thumbnails to see larger versions.
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