Glen Southern's Minotaur: Box Modeling Series
Glen Southern's Minotaur - Part VI
Description:
Glen works on arm, hand, and finger definition of the Minotaur. (30:06)

Core Commands and Tools:
     Select Loop
          Menu: Selection > Select Loop
          Hotkey: Alt + E
     Split Loop
          Menu: Modify > Split Loop
          Hotkey: Shift + X
     Cut
          Menu: Modify > Cut
          Hotkey: X
     Smooth
          Menu: Modify > Smooth
          Hotkey: (Glen has this set up as Ctrl + Alt + Scroll Wheel)
     Extrude
          Menu: Modify > Extrude
          Hotkey: Z
     Soft Selection
          Menu: Selection > Soft Selection
          Hotkey: Alt + Shift + S
     Soft Selection Fall Off
          Adjust via scroll wheel or options menu.
     Grow Selection
          Menu: Selection > Grow Selection
          Hotkey: =
     Copy and Paste
          Menu: Edit > Copy and Paste
          Hotkey: Ctrl + C (copy), Ctrl + V (paste)
     Combining Objects
          Menu: Create > Combine Objects
     Instance Mirror
          Menu: Modify > Mirroring > Instance Mirror
          Hotkey: Shift + I
     Set Object Axis
          Menu: Selection > Set Object Axis
     Merge
          Menu: Modify > Merge
          Hotkey: Ctrl + M

Notes:
Reference Image Files (.jpg files)
Go To Related Silo Forum Archive Link
Go To Silo Forum on CGTalk
Silo Files:
     Character at the beginning of Part VI
     Character with one finger
     Character at the end of Part VI

Watch First:
Getting Started
Guerrilla CG Subdivision Artifacts
Glen Southern's Minotaur - Part I
Glen Southern's Minotaur - Part II
Glen Southern's Minotaur - Part III
Glen Southern's Minotaur - Part IV
Glen Southern's Minotaur - Part V

Watch Next:
Glen Southern's Minotaur - Part VII (Coming Soon!)
Glen Southern's Minotaur - Part VIII (Coming Soon!)
Glen Southern's Minotaur: Box Modeling Series (Advanced)
Glen Southern's Minotaur - Part I
Glen begins with a review of reference images and the basic framing of the body.
(12:21 / 14.8 MB)
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Glen Southern's Minotaur - Part II
Silhouette definition using Tweak and additional loops. Hands are also added.
(22:22 / 36.8 MB)
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Glen Southern's Minotaur - Part III
Glen refines the model, adding muscle definition and additional gemotery in the legs, arms, and torso.
(38:32 / 71.6 MB)
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Glen Southern's Minotaur - Part IV
Head, horns, and facial definition of the Minotaur character.
(40:30 / 37.9 MB)
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Glen Southern's Minotaur - Part V
The series continues with body definition of the chest, neck and torso.
(13:49 / 30.8 MB)
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Glen Southern's Minotaur - Part VI
Glen works on arm, hand, and finger definition of the Minotaur.
(30:06 / 68.6 MB)
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Glen Southern's Minotaur - Part VII
In this video, Glen covers the minotaur's leg and hoof definition.
(16:41 / 35.6 MB)
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Glen Southern's Minotaur - Part VIII
Glen completes the basic geometry with changes to the hoof, polygon cleanup and tweaking.
(37:18 / 78.8 MB)
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Glen Southern's Minotaur - Part IX
Glen works on body detailing including the addition of wrinkles, a belly button, and muscle definition.
(25:10 / 76.0 MB)
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Glen Southern's Minotaur - Part X
Additional detail: improving edge flows and polygon counts on nose, ears, legs, and other areas.
(42:21 / 120.0 MB)
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