Glen Southern's Alien: Point-by-Point Modeling Series
Top and Back of the Head - Part V
Description:
New object started that becomes the forehead and back and side of the head and is joined with the previous work. (23:00)

Core Commands and Tools:
     Polygon Tool
          Menu: Create > Polygon Tool
     Extrude
          Menu: Modify > Extrude
          Hotkey: Z
     Tweak
          Hotkey: Select element, hold down Ctrl and LMB for free-form tweaks.
     Shifting Between Viewports
          Menu: Display > Viewport Camera
          Hotkeys:
              1 (Perspective)
              2 (Front)
              3 (Bottom)
              4 (Left)
              5 (Top)
              6 (Right)
              7 (Back)
     Ghosted Shade
          Menu: Display > Object Display Mode > Ghosted Shade Mode
          Right-Click Menu: Right Click > Display > Object Display Mode > Ghosted Shade Mode
          Also: select from the Scene Editor
     Append Polygon
          Menu: Modify > Append > Append Polygon
          Hotkey: P
     Select Loop
          Menu: Selection > Select Loop
          Hotkey: Alt + E
     Split Loop
          Menu: Modify > Split Loop
          Hotkey: Shift + X
     Cut (Connect)
          Menu: Modify > Cut
          Hotkey: X
     Combining Objects
          Menu: Create > Combine Objects
     Merge
          Menu: Modify > Merge
          Hotkey: Ctrl + M
     Subdivision
          Menu: Subdivision > Subdive and Unsubdivide
          Hotkey: C (subdivide), V (unsubdivide)
     Show/Hide Buttons
          Menu: Display > Show Buttons
          Hotkey: Shift + Space
     Soft Selection
          Menu: Selection > Soft Selection
          Hotkey: Alt + Shift + S
     Hide Selection
          Menu:Selection > Hide Selection

Notes:
Go To Related Silo Forum Archive Link
Go To Silo Forum on CGTalk
Alien Reference Images (click to download)
Silo Files:
     Model at the beginning of Part V
     Model at the end of Part V

Watch First:
Getting Started
Guerrilla CG series
Glen Southern Fundamentals
Glen Southern's Point-by-Point Modeling - Part IV

Watch Next:
Glen Southern's Point-by-Point Modeling - Part VI
Glen Southern's Alien: Point-by-Point Modeling Series (Advanced)
Glen Southern's Alien - Part I
Setting Up Reference Images: covers setting up viewport windows and images.
(6:15 / 6.4 MB)
Watch
Glen Southern's Alien - Part II
Placing the Eye: creating an eye for the Alien, as well as materials and view modes.
(5:56 / 7.5 MB)
Watch

Glen Southern's Alien - Part III
Around the Eye: Polygon tool, Extrude and more as Glen builds out from the eye.
(19:10 / 20.3 MB)
Watch
Glen Southern's Alien - Part IV
The Cheek: Extruding out from the eye for the cheek and side of the head.
(11:38 / 12.6 MB)
Watch

Glen Southern's Alien - Part V
Top and Back of the Head: Creating the forehead, back, side of the head.
(22:54 / 24.8 MB)
Watch
Glen Southern's Alien - Part VI
The Nose: The nose and front of the face are created then joined in.
(20:03 / 22.9 MB)
Watch

Glen Southern's Alien - Part VII
The Mouth and Chin: Created piece by piece and joined in.
(26:01 / 23.7 MB)
Watch
Glen Southern's Alien - Part VIII
The Neck: The neck, top of the shoulders, and bottom of the bust.
(23:40 / 23.8 MB)
Watch

Glen Southern's Alien - Part IX
Final Touches: Glen adds finishing touches to the head.
(14:05 / 20.4 MB)
Watch
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