Difference between revisions of "Recreate UVs Using Planar Regions"
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(New page: ''Default Shortcut: None'' ''Menu Path: UVs/Materials > Recreate UVs'' ==Description== Description. ==Options== ==Notes== *Note 1. *Note 2. {{Silo Manual}}) |
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''Default Shortcut: None'' | ''Default Shortcut: None'' | ||
− | ''Menu Path: UVs/Materials > Recreate UVs'' | + | ''Menu Path: UVs/Materials > Recreate UVs > Using Planar Regions'' |
==Description== | ==Description== | ||
− | + | Recreates selected UVs by dividing the section into planar regions, based on a specified angle tolerance. This command is particularly useful for unwrapping hard surface models with flat surfaces and hard edges. | |
==Options== | ==Options== | ||
− | + | ''Degree Tolerance'' | |
+ | :The UVs will be separated into islands based on angles which are sharper than this tolerance. Higher values will keep curvier sections together. | ||
+ | |||
==Notes== | ==Notes== | ||
− | * | + | *This command can be applied to component selections (such as selected faces) if you only want to recreate UVs for part of the object. |
− | + | ||
{{Silo Manual}} | {{Silo Manual}} |
Latest revision as of 01:06, 12 August 2008
Default Shortcut: None
Menu Path: UVs/Materials > Recreate UVs > Using Planar Regions
Description
Recreates selected UVs by dividing the section into planar regions, based on a specified angle tolerance. This command is particularly useful for unwrapping hard surface models with flat surfaces and hard edges.
Options
Degree Tolerance
- The UVs will be separated into islands based on angles which are sharper than this tolerance. Higher values will keep curvier sections together.
Notes
- This command can be applied to component selections (such as selected faces) if you only want to recreate UVs for part of the object.