Announcing Milo 2022.0, Now With Playable Reference Characters
Milo 2022.0 is here and ready for you to download!
We've introduced new playable reference characters to Milo, controlled via any standard gamepad. It's a fun, easy, and instantaneous way to interact with your art, whether you want to get a feel for the scale of game assets, more realistically show off your architectural work to clients, or just have fun running around in your creations.
Milo's unique nature as a standalone realtime renderer powered by the Unreal game engine make innovative features like this possible. Keep an eye out for more updates from us, and be sure to let us know what you'd like to see next!
The update is FREE for all users who purchased Silo & Milo from nevercenter.com within the last year; simply download the new version from the Silo & Milo webpage. If you need to purchase an upgrade to your license, want to check if you need to, or generally check on the details of your license, you can do so at nevercenter.com/upgrade.
DOWNLOAD MILO 2022.0: nevercenter.com/milo/download
Short demo video: youtu.be/MV0YAMCv1TM
Player Controls (using Xbox button names):
Left Analog Stick: Move player
Right Analog Stick: Move camera
Right trigger: Run
A Button: Jump, or toggle flying (with no collision) while in the air
B Button: Cycle camera distance
X Button: Cycle character model
Y Button: Enter/exit gameplay mode
D-pad Up / Left Shoulder: Move upward while flying
D-pad Down / Right Shoulder: Move downward while flying
Enjoy! As always, we love to hear from you—send us an email at silo@nevercenter.com, or reach out via Facebook, Twitter, or YouTube. We want to hear your thoughts so we can keep updating with your requests, and we love to see what you are creating!
Best,
Nevercenter
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