Resolution-Independent Pixel Art Software
for PC and Mac, $25 $20
buy now
A Whole New Approach to Pixel Art
Pixelmash brings a whole new approach to pixel art by letting you paint or import high-resolution images, then non-destructively pixelize and apply other layer effects to turn it into amazing pixel art. Watch the trailer here or check out a full walkthrough of Pixelmash here.
Pixelmash's Resolution-Independence Lets You Do Really Cool Things...
Like create animations using layer transforms rather than having to paint every frame pixel-by-pixel.
Or make outlines, shading, and dithering easily adjustable by having them applied as layer effects.
Or easily create different resolutions and color variants of the same image.
Or convert photos or other hi-res artwork into pixel art using layer effects and the resolution slider.
Save 30% with the Game Making Bundle
Pixelmash is a pixel art editor that is great for retro-styled 2D game art, and Silo is a focused and lightning-fast 3D modeling app that works hand-in-hand with game engines like Unity and Unreal for 3D games; together they make a great pair to support any game project.

Buy Bundle

Silo + Pixelmash, $110

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Example Project Files
One of the best ways to understand how powerful Pixelmash is and how it works is to take a look at some sample project files and mess around with them. Try taking a look at these! Make something great in Pixelmash? Tweet it to @nevercenter with #pixelmash!
The Latest Videos on Pixelmash

We're posting new videos all the time on our YouTube page—come check it out and Follow Us to stay up to date!

Here's our roadmap of some of the things we plan to implement next:
•Improved help/documentation
•Area selection for copy/paste/delete
•Export/import layer effects presets
•Improved palette support
•Many more layer effects (send us your ideas)
•Vector-based tools/layers
•What else? You tell us!
Version History
1.2.50 (Latest)
  • Added hex color input (click on the RGB label in the color chooser)
  • Added import/export of palettes using png image files
  • Improved palette display to support more colors
  • Added display of current mouse coordinates
  • Fixed resolution bug on hi-dpi displays on Windows
  • Fixed layer dragging bugs
  • Added tools to draw rectangles and circles
  • Holding Shift while rotating in the transform tool snaps to 15 degree rotation increments
  • In all brush tools, holding Shift while in line-drawing mode (accessed via right click) snaps to horizontal, vertical, and 45-degree lines
  • New custom dither pattern option in dither effect
  • New option to position dither patterns relative to layer position
  • New outline-only option in outline effect
  • Improved speed, particularly on retina displays
  • Dragging in image files now prompts for import or open as new document
  • Now use Alt+Shift (rather than just Shift) to temporarily enter erase mode in brush tools
  • Hi-dpi support on Windows has been added
  • Other bug fixes
  • Completely rewritten keyframe-based animation system
  • Easy option for per-frame images on any layer, for hand-drawn frame-by-frame animation
  • New preview window to see your animation running while you work on a frame (also great for 1:1 or 2:1 previews on stills)
  • Animated components are now chosen per-layer rather than per-project
  • Easier access to creating layers at the document’s pixelized resolution
  • Layers now display their native resolution in the layers window
  • New onion skin options for coloring and number of frames
  • Dramatically increased performance when drawing with onion skinning
  • Improved resolution baking options
  • Layers can now have custom pivots by dragging the center handle in the transform tool - using parented layers you can now make fully rigged pixel art characters
  • Added ability to export selected layer only (trimmed to layer bounds)
  • Repeat layer effect added
  • Improved painting speed
  • Color dropper tool now ignores grid lines and other interface elements
  • Added Coloring Style option to Colorize layer effect
  • Additional bug fixes and speed improvements
  • Added Pencil tool for drawing lines at width of current pixelized resolution
  • Added Fill tool
  • Updated shortcuts to match other drawing apps better, and added keyboard shortcuts for brush resizing
  • Improved painting speed
  • Added ability to paint straight line segments using right-click within brush/pencil tools
  • Added menu item to create new layer at the pixelized resolution (rather than full high project resolution)
  • Added menu item to bake layer resolution/effects (rather than entire project resolution/effects)
  • Hid the registration serial from startup screen (useful for anyone streaming pixelmash sessions)
  • Added opacity slider to layer controls
  • Added ability to mask children layers to parent layer pixels
v1.0.00 RC 1
  • Added palette import/export
  • Added ability to create gradients in palette
  • Added new Auto Shade effect (rounded and directional)
  • Exported animated gifs now include transparency
  • Made nested layers collapsible
  • Reduced size of exported pngs
  • Changed paint brush modifiers - Shift now erases and Control/Command performs masked painting
  • Added layer axis mirroring to Mirror effect
  • Improved layer selection
  • You can now transform layers on X/Y axes independently
  • Added ability to resize project
  • Added ability to reorder layer effect color lists by dragging
  • You can now hold shift to constrain transforms to horizontal/vertical axes only
  • Added sample files menu item
  • Added ability to paste only the transform from layer copied to clipboard
  • You can now select multiple palette colors at once to delete
  • Improved export workflow
  • Other bug fixes and workflow improvements
Beta 7
  • Layers are now nestable
  • Click to select layers in workspace
  • Layer effects can be copied and pasted
  • Added ability to export sprite sheets
  • Added color palettes (saved with project files)
  • Animation frames can be copied and pasted
  • Added support for onion skinning with animation
  • Animation frames can now additionally be based only on transforms or only on layer visibility
  • New options for outline effect, including for tinted coloring based on existing layer colors
  • Added new noise effect
  • Added random option to dither effect patterns
  • Added startup buttons in the interface to create/load files
  • Many UI improvements/refinements
  • Improved memory usage
  • Added undo for layer reordering
  • File extension changed to .pmf
  • New app logo/icon
Beta 6
  • Notable painting speed improvements
  • Updated layer transform tool to rotate and scale around the center of the layer’s contents instead of the full layer bounds
  • Increased maximum resolution to 2048 pixels
  • Transitioned beta to an extended time trial (100 days), each new beta will renew time trial
  • Added Mask Unmatched Colors checkbox to Restrict Color Palette II effect
  • Tweaked tolerance sliders on Color Key, Remap Color, and Restrict Color Palette II effects
  • Bug fixes
Beta 5
  • Added animation panel for animating layer transforms and visibility
  • Added export to animated gif
  • Added Masked Brush tool to paint only where pixels already exist
  • Added Dither effect
  • Dramatically improved painting speed
  • Made side panel windows resizable
  • Bug fixes
Beta 4
  • Added transform tool to scale, rotate, and move layers
  • Added Import option to bring an image file into your current document
  • Added Restrict Color Palette II effect
  • Added Remap Color effect
  • Added Auto Color effect
  • Improved accuracy in pixel sampling
Beta 3
  • Fixed transparency bug on export on Windows
  • Added Smooth style option for outline effect
Beta 2
  • First public release!
To send us your feedback about Pixelmash, please email us at We'd love to hear about bug reports, feature requests, and any other ideas you have!
© Nevercenter 2020
Download Pixelmash
You can try Pixelmash free for 7 days. At any point, you can purchase a license to unlock the time restriction and register the program on your system.

Already own a Pixelmash 1.x license? This download will let you upgrade to the latest version.


System Requirements
  • MacOS 10.12 or newer, 64-bit Intel
  • Windows 7, 8, or 10, 64-bit
  • 1GB RAM, 100 MB hard drive space
Download Pixelmash Beta
This beta version of Pixelmash will work for 30 days without a license. Give it a spin and let us know what you think by using the Send Feedback menu item in the Help menu!


System Requirements
  • MacOS 10.12 or newer, 64-bit Intel
  • Windows 7, 8, or 10, 64-bit
  • 1GB RAM, 100 MB hard drive space