![]() GuerrillaCG explains the polygon: the basic building block of all 3d models. (2:26) Watch |
![]() GuerrillaCG explains multisided and intersecting polygons. (3:56) Watch |
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![]() GuerrillaCG explains objects and why they are useful. (3:52) Watch |
![]() GuerrillaCG explains primitives, and how to use these convenient starting points. (3:24) Watch |
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![]() GuerrillaCG explains the relationship between topology and smoothing. (5:29) Watch |