Modeling A Car by Matt Connors
Modeling a Car - Part II
Tweaks to the car body wheels and prep work for the headlights. (18:14)

Core Commands and Tools:
     Create Circle
          Menu: Create > Circle
     Copy and Paste
          Menu: Edit > Copy and Paste
          Hotkey: Ctrl + C (copy), Ctrl + V (paste)
          Menu: Modify > Mirroring > Mirror Geometry > Opt (select direction)
          Hotkey: Alt + Shift + N
     Group Selection
          Menu: Selection > Group Selection
          Hotkey: Ctrl + G
          Creates geometry between spaces
          Menu: Modify > Bridge
          Hotkey: Shift + B
          Collapses spaces
          Menu: Modify > Merge
          Hotkey: Ctrl + M
     Split Loop
          Menu: Modify > Split Loop
          Hotkey: Shift + X
     Select Loop
          Menu: Selection > Select Loop
          Hotkey: Alt + E
          Menu: Modify > Extrude
          Hotkey: Z
     Cut Tool
          Menu: Modify > Cut
          Hotkey: X

Reference Image Files (.jpg files)
Go To Related Silo Forum Archive Link
Go To Silo Forum on CGTalk

Watch First:
Modeling a Car - Part I

Watch Next:
Modeling a Car - Part III
Modeling a Car - Part IV
Modeling A Car by Matt Connors (Intermediate)
Modeling A Car - Part I
Matt Connors begins the Austin-Healey Sprite tutorial by forming the car body. (14:57 / 21.9 MB)
Modeling A Car - Part II
Matt Connors continues with car body wheels and headlight prep work.
(18:14 / 33.5 MB)

Modeling A Car - Part III
Matt Connors adds to the car: headlights, grill, windshield, and seat.
(28:18 / 65.3 MB)
Modeling A Car - Part IV
Matt Connors finishes with details and post-render shots. (3:05 / 10.8 MB)
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