Default Shortcut: P
Menu Path: Modify > Append Polygon
Append Polygon is a context-sensitive command which offers a couple of ways to add new faces to your object. If you select three or more vertices before calling the command, then a new face will be created from the selected vertices. Otherwise, you will enter an interactive polygon creation tool that lets you draw out new faces.
Select multiple vertices and call this command to make a polygon from those vertices.
Select an object and call this command to enter the polygon tool and add new polygons to that object. You can click on existing vertices to incorporate those vertices into the new polygon, or click in empty space to create new vertices.
With nothing selected, the polygon tool will be enabled, and you can begin to create a new object from scratch.
Add Vertices - Left Mouse Button
- Left click to add a new vertex to the current face. If you are appending to an existing object, you can either click on an existing vertex or click in empty space to create a new vertex.
Finish Face - Right Mouse Button
- Right click to finish the current face. You will remain in the tool so you can immediately start drawing a new face if you choose.
Exit - Esc or Right Mouse Button
- Press Esc to exit, or if you are done drawing a face, right-clicking will exit the tool.
Append Polygon works with surface snapping, which means you can use it to create new geometry over the top of an existing model which will conform to that model. This is useful for everything from clothing to architectural details.
Press and hold the keyboard shortcut for this command to temporarily enter the polygon tool, and release the shortcut when you are done to exit the tool. This is useful when you want to quickly create a new polygon with the tool without interrupting your workflow.
- Calling Append Polygon when no objects are selected will activate the Polygon Tool.