Difference between revisions of "Convert Selection To"

From Nevercenter 3D Modeling Wiki
Jump to: navigation, search
m (Protected "Convert Selection To" [edit=sysop:move=sysop])
 
(No difference)

Latest revision as of 01:02, 12 August 2008

Convert Selection To.jpg

Default Shortcut: Shift + A, Shift + S, Shift + D

Menu Path: Selection > Convert Selection To

Description

The Convert Selection To submenu allows you to switch between component (vertex, edge, and face) selection modes while retaining the current selection. Only components of the new selection mode which had all of their elements selected in the old mode will be selected. For example, all vertices of a face must be selected in Vertex mode in order for it to be selected when you convert to Face mode. For a more detailed explanation of the various selection modes, see the Selection Mode submenu.

Vertices

Converts the selection into vertices. All vertices of selected objects, faces, or edges will become selected.

Edges

Converts the selection into edges. All edges with both of their vertices included in the current selection will become selected.

Faces

Converts the selection into faces. All faces with all of their vertices included in the current selection will become selected.

Notes

  • Some prefer this mode of converting selection to the default mode of switching selections which does not maintain the selection.
  • Although you cannot convert a selection to Object mode, you can convert a selection from Object mode to any of the other modes, which will select all of that object's components.