Difference between revisions of "General 3D Modeling Tutorials"

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*[http://www.guerillacg.com/home/3d-polygon-modeling/multi-sided-polygons Guerilla CG Multisided and Intersecting Polygons] - Discussion about multi-sided polygons and why they are valuable
 
*[http://www.guerillacg.com/home/3d-polygon-modeling/multi-sided-polygons Guerilla CG Multisided and Intersecting Polygons] - Discussion about multi-sided polygons and why they are valuable
 
*[http://www.guerillacg.com/home/3d-polygon-modeling/subdivision-topology-artifacts Guerilla CG Subdivision Topology Artifacts] - Explanation about how to identify and eliminate artifact after subdivision.
 
*[http://www.guerillacg.com/home/3d-polygon-modeling/subdivision-topology-artifacts Guerilla CG Subdivision Topology Artifacts] - Explanation about how to identify and eliminate artifact after subdivision.
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*[http://www.guerillacg.com/home/3d-polygon-modeling/smooth-shading Guerilla CG Smooth Shading] - Explanation about how smooth shading work and when to use it.
 
*[http://www.3dtotal.com/ 3d Total] - Several tutorials in various applications offered under the free stuff menu.
 
*[http://www.3dtotal.com/ 3d Total] - Several tutorials in various applications offered under the free stuff menu.
 
*[http://www.zoorender.com/?page_id=26 Free tutorials from zoorender.com] - Includes modeling, texturing/rendering, animation/rigging, and misc.
 
*[http://www.zoorender.com/?page_id=26 Free tutorials from zoorender.com] - Includes modeling, texturing/rendering, animation/rigging, and misc.

Revision as of 00:08, 2 December 2008

This page contains tutorials that can be followed using pretty much any 3D modeling software - even if specific software tools are used, the emphasis is mostly on general 3D modeling. To add your own tutorials, click here.

General Concepts

Human Anatomy

Creatures

Architecture

Mechanical