Difference between revisions of "Live UV Unwrapping"
From Nevercenter 3D Modeling Wiki
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==Description== | ==Description== | ||
− | When Live UV Unwrapping is enabled, you will see changes to the unwrapping of | + | When Live UV Unwrapping is enabled, you will see changes to the LSCM unwrapping of an object in real time as you adjust its UVs. This can be very helpful in fine-tuning the unwrapping, and in deciding which vertices you would like to pin (see [[Pin UV Vertices]]). |
==Notes== | ==Notes== |
Revision as of 20:19, 5 August 2008
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Menu Path: Materials > Live UV Unwrapping
Description
When Live UV Unwrapping is enabled, you will see changes to the LSCM unwrapping of an object in real time as you adjust its UVs. This can be very helpful in fine-tuning the unwrapping, and in deciding which vertices you would like to pin (see Pin UV Vertices).
Notes
- See the entry for Recreate UVs for a description of Silo's UV mapping workflow.