Surface Tool
From Nevercenter 3D Modeling Wiki
Default Shortcut: Shift + P
Menu Path: Create > Surface Tool
Description
The Surface Tool is a sophisticated, context-sensitive tool for interactively creating strips of polygons. It is commonly used in conjunction with Surface Snapping to re-topologize an existing mesh. It can be used on a selected object to extend an existing mesh, or with nothing selected to create a new object.
Selection
The Surface Tool defaults to Multi Select mode. Clicking on a component will switch the selection mode to that type until you right-click or finish adding a strip of polygons.
Options
Enable Surface Snapping on Tool Startup
- This option will automatically enable Surface Snapping when the tool starts up, and revert snapping to its previous state after you exit the tool. This is useful if you use the tool primarily for drawing new geometry over an existing shape.
Ghost Shade Unselected Objects on Tool Startup
- This option will automatically set unselected objects to Ghost shading mode, and revert their shading modes to the previous settings on exit. This is useful if you use the tool primarily for drawing new geometry over an existing shape, as it is easier to see the new geometry.
Notes
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