Difference between revisions of "Unmark UV Seams"

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==Notes==
 
==Notes==
*See the entry for [[Unwrap UVS Using LSCM]] for a description of the LSCM unwrapping workflow.
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*See the entry for [[Unwrap UVs Using LSCM]] for a description of the LSCM unwrapping workflow.
  
 
{{Silo Manual}}
 
{{Silo Manual}}

Latest revision as of 01:06, 12 August 2008

Default Shortcut: None

Menu Path: UVs/Materials > Unmark UV Seams

Description

This command allows you to un-mark edges on your object which will correspond to edges in UV space where the object will be broken apart when unwrapping. Un-marking the seam will immediately result in the UV edges being sewn back together. Marking seams is an essential part of the Unwrap UVs Using LSCM workflow, but it will also affect UVs unwrapped via any other method.

Notes