Default Shortcut: V
Menu Path: Subdivision > Unsubdivide
The Unsubdivide command will decrease the smoothness of the refined mesh on a subdivided object, removing one level of the recursive subdivision. If the object was only subdivided once, this will return it to its original non-subdivided state.
Press and hold the keyboard shortcut for this command to temporarily preview the next lower subdivision level. Release the shortcut to go back to the current subdivision level.
- See the Subdivide topic for more information on subdivided shapes.
- Unsubdivide will be applied to all active objects, no matter the selection mode.