From Nevercenter 3D Modeling Wiki
Jump to: navigation, search

Default Shortcut: V

Menu Path: Subdivision > Unsubdivide


The Unsubdivide command will decrease the smoothness of the refined mesh on a subdivided object, removing one level of the recursive subdivision. If the object was only subdivided once, this will return it to its original non-subdivided state.

Sticky Functionality

Press and hold the keyboard shortcut for this command to temporarily preview the next lower subdivision level. Release the shortcut to go back to the current subdivision level.


  • See the Subdivide topic for more information on subdivided shapes.
  • Unsubdivide will be applied to all active objects, no matter the selection mode.