Unmark UV Seams
Default Shortcut: None
Menu Path: UVs/Materials > Unmark UV Seams
This command allows you to un-mark edges on your object which will correspond to edges in UV space where the object will be broken apart when unwrapping. Un-marking the seam will immediately result in the UV edges being sewn back together. Marking seams is an essential part of the Unwrap UVs Using LSCM workflow, but it will also affect UVs unwrapped via any other method.
- See the entry for Unwrap UVs Using LSCM for a description of the LSCM unwrapping workflow.