Difference between revisions of "Save Incremental"
From Nevercenter 3D Modeling Wiki
(New page: ''Default Shortcut: None'' ''Menu Path: File > Save Incremental'' ==Description== Each time you call the Save Incremental command, Silo will save your scene to a new file with a numerica...) |
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==Description== | ==Description== | ||
Each time you call the Save Incremental command, Silo will save your scene to a new file with a numerically increasing name. For example, if your file is named "Creature.sib", calling this command once will save your scene to a new file called "Creature001.sib". The next Save Incremental call will save the scene to "Creature002.sib", and so forth. | Each time you call the Save Incremental command, Silo will save your scene to a new file with a numerically increasing name. For example, if your file is named "Creature.sib", calling this command once will save your scene to a new file called "Creature001.sib". The next Save Incremental call will save the scene to "Creature002.sib", and so forth. | ||
+ | |||
+ | ==Options== | ||
+ | ''Number Padding'' | ||
+ | :The number of digits to use in the incremental file numbering. | ||
+ | |||
+ | ''Max Index (0 To Disable)'' | ||
+ | :The last file number to save to before wrapping back around to 0. | ||
==Notes== | ==Notes== |
Revision as of 10:16, 18 June 2008
Default Shortcut: None
Menu Path: File > Save Incremental
Description
Each time you call the Save Incremental command, Silo will save your scene to a new file with a numerically increasing name. For example, if your file is named "Creature.sib", calling this command once will save your scene to a new file called "Creature001.sib". The next Save Incremental call will save the scene to "Creature002.sib", and so forth.
Options
Number Padding
- The number of digits to use in the incremental file numbering.
Max Index (0 To Disable)
- The last file number to save to before wrapping back around to 0.
Notes
- Note 1.
- Note 2.
Bugs
Please post all bugs in the Bug Reports wiki, and then add a link to that post here.