Mark UV Seams Toggle

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Default Shortcut: Alt + U

Menu Path: UVs/Materials > Mark UV Seams Toggle

Description

This command allows you to mark edges on your object which will correspond to edges in UV space where the object is broken apart when unwrapping. Edges marked as seams will be immediately broken apart in the UV space. Marking seams is an essential part of the Unwrap UVs Using LSCM workflow, but it will also affect UVs unwrapped via any other method.

Notes