Marketing permission: I give my consent to Nevercenter to be in touch with me via email using the information I have provided in this form for the purpose of news, updates and marketing.

What to expect: If you wish to withdraw your consent and stop hearing from us, simply click the unsubscribe link (at the bottom of every email we send) or contact us at info@nevercenter.com. We value and respect your personal data and privacy. To view our privacy policy, please visit nevercenter.com/privacy. By submitting this form, you agree that we may process your information in accordance with these terms.
SALE! Save 15% with code SAVENOW
Nevercenter is a small group of software artists making the kind of creative software we most enjoy using—for 3D modeling and rendering, editing photos and videos, and creating pixel art.
Speedy, intuitive 3D modeling and UVs & Unreal-powered rendering, walkthroughs, and VR. Together, an unbeatable team. Filter-focused photo editing and film emulation for Mac and PC. Best of Mac App Store award winner. Ultra-intuitive tools for filtering and editing photos and videos. An essential addition to any filmmaker's toolset. Resolution-independent pixel art software. A revolutionary new approach to pixel art, now available on MacOS and Windows.
Get our newsletter for discounts, updates, and news:



I agree to receive emails from Nevercenter as explained here
Latest Developments from Nevercenter
Take a look at the latest things we've been working on below, or visit our full dev blog.
3D text, PSD support, and live textures coming soon to Silo!
Dev Notes / February 28th, 2018     A+ | a-
I've been very hard at work on Silo 2.5.3, which is turning into somewhat of a designer-focused update. It'll include three significant new features:



1. 3D text
This was a fun one to surprise the rest of the team with: Silo's getting a new generator for creating 3D text! You'll be able to specify font, size, resolution, depth of extrusion, and tessellation. (Note: without tessellation, some characters may appear dark in editor, but this is simply an artifact of Silo's rendering of many-sided polygons and not a geometry issue.)



2. PSD support
You'll now be able to load .psd files directly into Silo for textures, viewport reference images, etc., which should significantly speed up your workflow when working with Photoshop or related programs.

... and 3. Live texture updating
With any image format (including .psd), Silo will now watch your texture files for changes and update automatically, which should again speed up the workflow significantly for creating and modifying textures.

Special thanks to Outburner (of the made-in-Silo game RKD Dash) for the .psd and auto-updating suggestions. We're finishing up the update and hope to get it out within a week. Happy modeling!

-John
 
Tagged as:  Silo · 3D Modeling · Sneak Peek · John's Post
Older Post Home Newer Post
Top
Blog | Contact Us | About | Support | Sitemap
© Nevercenter 2003-2024