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Nevercenter is a small group of software artists making the kind of creative software we most enjoy using—for 3D modeling and rendering, editing photos and videos, and creating pixel art.
Speedy, intuitive 3D modeling and UVs & Unreal-powered rendering, walkthroughs, and VR. Together, an unbeatable team. Filter-focused photo editing and film emulation for Mac and PC. Best of Mac App Store award winner. Ultra-intuitive tools for filtering and editing photos and videos. An essential addition to any filmmaker's toolset. Resolution-independent pixel art software. A revolutionary new approach to pixel art, now available on MacOS and Windows.
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Latest Developments from Nevercenter
Take a look at the latest things we've been working on below, or visit our full dev blog.
CameraBag 2024.3 released with powerful denoise function, improved high-bit-depth support, color picker tool, and more!
News & Announcements / September 12th, 2024


We’re excited to announce the release of CameraBag 2024.3 (Photo and Pro), which contains tons of new features and workflow improvements including noise removal, chroma keying, photo/video flipping, a new color picker, and more! Grab the update and check out the video below for details on how it works (and upgrade for a discounted price if it's been more than a year since you last purchased CameraBag)!

WATCH THE VIDEO: youtu.be/p2ZG5LCyyrI
DOWNLOAD CAMERABAG 2024.3: nevercenter.com/camerabag/download
BUY/UPGRADE: nevercenter.com/camerabag

We really don’t like generative AI in photo editing, but we’ve continued to add support for useful, compact, locally-run AI models with our new AI Denoise command (alongside o...
Silo & Milo year in review, plus more to come in 2023!
3D Modeling / February 3rd, 2023
We added tons of new features to Silo & Milo in 2022, and many more are coming in 2023!

2022 brought a truly remarkable number of new features and improvements to both Silo and its companion renderer, Milo. Silo saw the incorporation of Pixar’s OpenSubdiv to power its subdivision, built-in screen recording, a powerful implementation of non-destructive shape modifiers, and tons more. Milo added improved raytracing, VR improvements, playable reference characters, and saw other benefits from its upgrade to Unreal Engine 5. See more details below!

If you purchased or upgraded Silo & Milo from our site within the last year, you can download the latest update for free! If you already own a Silo & Milo license, you can upgrade your existing license to get the latest version plus a full additional year of updates. If you are new to Silo & Milo, you can buy a new license, which automatically includes a full year of free updates from your date of purchase.

UPGRADE YOUR LICENSE: nevercenter.com/upgrade
BUY A NEW LICENSE: nevercenter.com/silo


...
Silo 2022.2 Released With Align/Distribute Functions, SpaceMouse Navigation, and More
3D Modeling / August 9th, 2022


We’re happy to announce that Silo 2022.2 has been released, with convenient new tools for aligning and evenly distributing selected items, plus support for viewport navigation using 3Dconnexion’s SpaceMouse hardware! We’ve also squashed several user-reported bugs.

DOWNLOAD SILO 2022.2: nevercenter.com/silo/download
WATCH RELEASE VIDEO: youtu.be/n1Clsiwj4zk

The new Align/Distribute window can be found in the Modify menu. It works with shape, face, edge, or vertex selections, with buttons to align or evenly distribute selections along a given axis. Also included is an option to align using the first or last selected object, or the average of all selected objects.

We’ve also added support for viewport navigation us...
Silo 2022 is here! Includes MAJOR fundamental improvements to the deep inner workings of Silo.
3D Modeling / April 26th, 2022


Dear Friends of Silo,

We are very excited to announce the final release of Silo 2022.0, which is ready for you to download now! This update comes with some MAJOR fundamental improvements to the deep inner workings of Silo.

DOWNLOAD SILO 2022.0: nevercenter.com/silo/download

First off, we’ve swapped in Pixar’s OpenSubdiv library to power Silo’s subdivision surfaces. This means that on high-subdivision models RAM usage can be reduced by more than 50%, and interactive edits to your subd models will work faster and smoother than ever, often dramatically so.

Next, we’ve completely redesigned how Silo’s memory management works under the hood, which should increase the long-term stability and efficiency of Silo.

Add...
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