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Nevercenter is a small group of software artists making the kind of creative software we most enjoy using—for 3D modeling and rendering, editing photos and videos, and creating pixel art.
Speedy, intuitive 3D modeling and UVs & Unreal-powered rendering, walkthroughs, and VR. Together, an unbeatable team. Filter-focused photo editing and film emulation for Mac and PC. Best of Mac App Store award winner. Ultra-intuitive tools for filtering and editing photos and videos. An essential addition to any filmmaker's toolset. Resolution-independent pixel art software. A revolutionary new approach to pixel art, now available on MacOS and Windows.
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Latest Developments from Nevercenter
Take a look at the latest things we've been working on below, or visit our full dev blog.
We're in 2026! Check out all of the new things from this last year.
News & Announcements / January 1st, 2026


 
Welcome 2026! A lot happened last year.
  ...
Pixelmash 2026.0 is out now, including powerful new layer effect presets and multi-document support!
Pixel Art / October 28th, 2025


We’re excited to announce that Pixelmash 2026.0 is now available! This release supercharges your creative process with new customizable layer effects presets, the ability to work on multiple files at once, and adds far more powerful ways to turn any image into gorgeous pixel art in seconds.

The brand-new Effects Presets menu lets you instantly load pre-made layer FX setups or save your own, making it faster than ever to experiment with different lighting, shading, and color styles. You can now also open multiple Pixelmash windows at the same time with the New Window command in the File menu, perfect for juggling several related assets.

Meanwhile, the improved Auto Palette effect (formerly Auto Limit Colors) has been rebuilt...
October 2025: New Updates, Sneak Peeks, and a Call for Art!
News & Announcements / October 16th, 2025
Pixelmash, CameraBag, and Silo recently got some great new updates!If you haven’t yet, don’t forget to check out the updates to Silo, CameraBag, and Pixelmash on their dev blog posts.

Also, we’d love to hear from you and see what you are creating!None of us here are particularly adept at making art—but we really enjoy making tools for artists, and seeing what you’ve made. When you have artwork you can share with us we'd love to see it! Tag us on our socials (below) or shoot us an email.

And now—take a sneak peek at what's coming soon:


Blender Plugin for Live Editing Objects with Silo
Now that we’ve brought UDIM UV texturing and USD support to Silo, our main Silo development focus is creating the new add-on f...
Pixelmash 2025.2 is here – animate your layer effects!
News & Announcements / August 19th, 2025


We’re thrilled to announce that Pixelmash 2025.2 has arrived, and it brings one of the biggest additions yet to your animation toolkit: layer effects are now fully animatable using keyframes!

This opens the door to all kinds of dynamic possibilities for your pixel art. Imagine a lightning bolt whose glow pulses and fades over time, a character whose clothes shift color as they power up, or a shifting ground shadow that adds depth to a moving scene. Now, effects like Glow, Colorize, Drop Shadow, and more can change over time — seamlessly integrated into Pixelmash’s animation timeline alongside layer transforms and vector shape tweening. The result? Complex animated effects made far easier than in traditional pixel art editors.
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