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Silo Beta Testers Needed!
Dev Notes / October 8th, 2020 9:33 am
Hey everyone,

We're officially restarting the Silo Beta Test Team!

Big things with Silo are in the works, so we need to put together an elite beta tester team with some good testers, which means we're calling out to the best ones we know: the fantastic Silo modeling community. :)

We want to put together a diverse beta team—and one that will cover a variety of setups/modeling styles. If you'd like to help us run THE NEXT VERSION OF SILO (hooray!) through its paces, head on over to https://nevercenter.com/silo/betateam and let us know you'd like to help out.

We are super excited to finally be here with Silo and to share what we've been working on. We are also really looking forward to your feedback, because the Silo community has always been a key strength in guiding Silo into becoming the tool that it is.

Thanks!
Jamchild, Feed, and Presque
Poll on New CameraBag 2020 Features
Dev Notes / March 13th, 2020 1:24 pm


Now that you've had a couple of months to play with the new features in CameraBag 2020, we'd love to hear what you'd like us to add next!

If you haven't yet tried CameraBag 2020, you can download it to try for a week for free at https://nevercenter.com/camerabag

Here is the shortlist we are considering, based on requests we've gotten in:
  • Favorite Filters (so you can star filters and they show up at the top of your list)
  • Custom center point for Vignette and Radial Blur
  • Paintable masks
  • Something else? (let us know)
Please vote and comment at one of these places to let us know your thoughts:

@camerabag on Twitter
CameraBag Facebook page
Silo + ZBrush: adding GoZ support
Dev Notes / October 16th, 2018 6:29 pm
Silo + GoZBrush

A little sneak peek: we're currently in the process of adding GoZBrush support to Silo, which will allow you to easily send models back and forth between Silo and Pixologic's ZBrush as you work. Assuming we can get over a final few tricky implementation hurdles, you should see this update quite soon. Silo and ZBrush have always made an ideal pairing, and GoZ support will make them even better.

You can read more about GoZ over on Pixologic's site here: http://pixologic.com/zbrush/features/GoZBrush/

Cheers!

-John
​Silo 2.5.4 - High DPI support comes to Silo!
Dev Notes / April 20th, 2018 11:17 pm


High-res display users rejoice; Silo now supports high DPI for both Windows and MacOS. Silo was previously using default OS scaling, which produced blurry results. This update was surprisingly complex and involved touching many parts of the Silo code, so be sure to let us know of any issues you encounter.

Grab the update at: http://nevercenter.com/silo/download_file
Update notes at: http://nevercenter.com/silo/release_notes

For those keeping track, this is our fourth significant Silo update in the past five months. (We're alive!) ;)

Happy modeling! 

-John
Zoom and Lightleak in CameraBag
Dev Notes / April 13th, 2018 3:13 pm
Just a quick note about two new… well one new and one old-new… features coming to the desktop versions of CameraBag Photo and CameraBag Cinema.



First up: the ability to zoom in and out beyond the constraints previously imposed in CameraBag. Before, the furthest you could zoom in was to a 1:1 pixel ratio, i.e. 100%, so each pixel in the image corresponded exactly to one pixel on the screen. However, sometimes you want to go further in, say, to be able to easily use the pixel inspector to investigate the color value of a single pixel. So now you can zoom in as much as you want. And whereas before the furthest you could zoom out was to where the image would fill the window, now you can keep zooming out until it gets tiny in the window. Sometimes seeing something smaller makes it easier to get a sense of the whole image.



Next up: users of CameraBag 2 will remember there was an adjustment that would add a faux light leak to your image, but we removed it from CameraBag Photo 3, fearing that it was too much of a cheesy over-filtered effect. However, we missed it. And besides that CameraBag’s light leaks aren’t based on a set of predefined images - instead they’re generated procedurally, so by changing the “remix” value you can always generate a new and unique light leak, with variations in shape, color, and placement. Which makes your photos using them end up feeling way less cheesy than other software’s faux light leaks.

Coming very soon in version 3.1 of CameraBag Photo and CameraBag Cinema!

-Tom
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