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Silo 2.5.6 with beta GoZ support is now available!
3D Modeling / November 30th, 2018 11:30 am
Silo 2.5.6 is now available, and it adds a significant new feature: GoZBrush support for sending models back and forth between Silo and Pixologic's ZBrush. Please note that this feature is currently in beta and may not work for all users. *You may lose work*, so avoid using it for critical tasks during the beta. Theoretically, though, all should be well. If you run into any trouble, please let us know by emailing support[at]nevercenter.com.

Silo + GoZBrush

Download the v2.5.6 update here

Here's how to get up and running:
Step 1: Make sure ZBrush is installed on your machine.
Step 2: In Silo, go to "File > GoZBrush > Setup GoZBrush". This will add Silo to ZBrush's list of applications it can interact with.
Step 3: Try sending a test model from Silo to ZBrush via "File > GoZBrush > Send To GoZBrush". This is how you save files out from Silo when you want them to appear in ZBrush.
Step 4: Within ZBrush, use the GoZ button to send a model to Silo. You can read more about the GoZ interface on the ZBrush side here: http://pixologic.com/zbrush/features/GoZBrush/

That should be all you need to do. If you run into trouble, restarting ZBrush might help. If you still run into trouble, let us know. We appreciate your beta feedback.

Note for Steam users: GoZ may have extra trouble locating Silo within Steam. You should still be able to send files back and forth as long as both applications are already open (and you've performed the steps above). You can also try specifying the path yourself within ZBrush. (Find the path by right clicking on Silo in Steam and going to "Properties".)

Cheers!

-John
The new Segmented Bevel in Silo 2.5.5
3D Modeling / August 22nd, 2018 11:55 pm
We have a video all about it up on YouTube! Take a look:
 
Coming soon to Silo: Bevel improvements!
3D Modeling / July 20th, 2018 2:20 am
Hi folks,

Here's an update on the next feature coming to Silo, still in progress: segmented bevel with adjustable rounding. This has been a much-requested feature for a long time. It's a doozy to implement due to the complex geometry that can be created, but we think it will be well worth it once it's in! 

This will be integrated within the existing Silo bevel, with two new fields added to the options window: Segments, and Rounding. Rounding is a positive or negative value, so you can do inverted rounding as well. Zero rounding will be the same as a flat bevel, and of course 1 segment will be a bevel just as you know it now. Here's a gif of the current implementation in action: 
 
Silo Bevel In Action

We'll keep you posted when we solve the last few technical hurdles and release this version. (Want to never miss an update? Sign up for the Nevercenter Updates Newsletter!) Let us know what else you'd like to see when it comes to improving the Bevel tool.

p.s. We've really appreciated all of the feedback on our Silo Feature Requests Trello board! Keep it coming!
A Busy Six Months of Silo Updates, and a Call for Requests!
3D Modeling / May 10th, 2018 10:02 am


Did you know we've been hard at work on Silo? It's been a busy six months! Here's a summary of the recent improvements:

Smoothing Groups/Hard Edges
A much-requested feature, especially for hard surface modeling. Creating hard edges with smooth shading lets you define smooth/hard-edged sections of your model without having to increase geometry density.

3D Text
Silo now has a 3D text generator which works with any font on your system. Specify font, size, resolution, depth of extrusion, and tessellation.

FBX Materials and Textures
Materials and textures have been added to our FBX format support.

High Resolution Displays (High DPI)
Another much-requested feature. Silo is now compatible with high-resolution displays.

Ambient + Diffuse Color Chooser
This small addition to the materials editor is a great timesaver: change a material's ambient and diffuse colors together at the same time.

Live Textures
Textures of any file format are now auto-updated on the model when their file changes, so you can easily see changes as you work without having to reload.

PSD Support
PSD documents can now be loaded directly into Silo for textures, viewport backgrounds, etc. This is perfect in tandem with Live Textures.

Various Fixes/Improvements
  • Fixed Save Selected Objects to only save selected objects in FBX.
  • Fixed Save Selected Objects to only save out relevant materials in all file formats.
  • Fixed an issue with Revert to Autosave filenames.
  • Fixed scrolling and selection bugs within the Scene Editor.
  • Updated Scene Editor to open expanded by default.
  • Updated Load Into Scene to select and highlight newly-added objects.

What should the next year of Silo updates look like? Let us know your thoughts here: https://www.facebook.com/nevercenter/posts/1593471024036074

If you'd like to purchase Silo or download the latest version, you can find it right here: http://nevercenter.com/silo/

Happy modeling!

-John
 

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