Difference between revisions of "Silo Manual"
From Nevercenter 3D Modeling Wiki
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*[[Pov Format]] | *[[Pov Format]] |
Revision as of 15:28, 18 June 2008
Quick Start Guide
Introduction
The File Menu
- New Scene
- Open Scene
- Load Into Scene
- Revert To Autosaved
- Save Scene
- Save Scene As
- Save Selected Objects
- Save Incremental
- Save Screenshot
- File Format Settings
- Exit
The Edit Menu
The Create Menu
- Cube
- Cylinder
- Sphere
- Cone
- Torus
- Grid
- Circle
- Arc
- Lathe Object
- Extrusion Object
- Path Extrusion Object
- Edge Tool
- Polygon Tool
- Topology Tool
- Array
- Duplicate
- Combine Objects
- Instance
- De-instantiate Instance
The Modify Menu
- Append
- Append Polygon
- Append Edges
- Bevel
- Boolean
- Break
- Bridge
- Cut
- Extrude
- Fill Hole
- Flatten
- Inset Scale
- Local Move
- Local Scale
- Merge
- Mirroring
- Mirror Geometry
- Instance Mirror Toggle
- Calculate Symmetry
- Symmetry Mode Toggle
- Symmetrize
- Orient
- Paint Displacement
- Shell
- Slide
- Smooth
- Spin Edge
- Split Loop
- Triangulate
- Unify Normals
- Reverse Normals
The Subdivision Menu
- Subdivide
- Unsubdivide
- Toggle Current Subdivision
- Clear Higher Subdivision
- Refine Control Mesh
- Crease Edges
- Uncrease Edges
The Selection Menu
- Group Selection
- Select Affected Groups
- Select Next Group
- Selection Mode
- Convert Selection To
- Manipulator Tool
- Selection Style
- Snapping
- Soft Selection
- Select All
- Deselect
- Deselect Inactive
- Invert Selection
- Expand Selection
- Grow Selection
- Shrink Selection
- Select Path
- Select Loop
- Select Ring
- Select Special Geometry
- Manipulator Edit Mode
- Recenter Object Axis
- Set Object Axis
- Orient Selection To World
- Orient Manipulator
- Auto Orient Manipulator
The Materials Menu
- Material Editor
- Create UV Proxy
- Unwrap UV Proxy
- Pin UV Vertices
- Mark UV Seam
- Live UV Unwrapping
- Generate Normal Map
The Display Menu
- Add Light
- Use Scene Lights
- Lock Scene Lighting to Camera
- Make Scene Lights Default
- Object Display Mode
- Frame Selection
- Focus Selection
- Hide Selection
- Hide Unselected
- Show All
- Unselected to Wireframe
- Viewport Layout
- Viewport Camera
- Walkthrough Mode
- Show Work Grids
- Show Manipulator
- Show Viewport Images
- Show Lights
- Show Buttons
- Next Button Page
- Set Viewport Image
- Select Viewport Image
- Delete Viewport Image
- Render External
The Editors/Options Menu
- Scene Editor
- Scene Info
- Object Properties
- Numerical Editor
- Material Editor
- Brush Editor
- General Settings
- Subdivision Settings
- Display Settings
- Color Settings
- Button Settings
- Keyboard Settings
- Mouse Settings
- Save All Settings
- Load All Settings