Silo Manual
From Nevercenter 3D Modeling Wiki
Here you can view the complete Silo manual online. This is the most up-to-date version of the manual, as it is continually being edited as we add new features.
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Introduction
Tool and Feature Guides
The File Menu
- New Scene
- Open Scene
- Load Into Scene
- Revert To Autosaved
- Save Scene
- Save Scene As
- Export Scene
- Save Selected Objects
- Save Incremental
- GoZBrush
- Save Screenshot
- Start/Stop Time-Lapse Recording
- File Format Settings
- Reveal Preferences Folder
- Quit
The Edit Menu
The Create Menu
- Custom Primitive
- Arc
- Arch
- Circle
- Cone
- Cube
- Cylinder
- Gear/Wheel
- Grid
- Sphere
- Torus
- Lathe Object
- Extrusion Object
- Path Extrusion Object
- Text Generator
- Edge Tool
- Polygon Tool
- Surface Tool
- Topology Tool - deprecated
- Draw Topology Tool
- Array - deprecated
- Object-Templated Array
- Chain Replicate
- Duplicate
- Combine Objects
- Instance
- De-instantiate Instance
The Modify Menu
- Modifiers
- Align/Distribute
- Append
- Bevel
- Boolean
- Break
- Bridge
- Cut
- Extrude
- Fill Hole
- Flatten
- Inset Scale
- Local Move
- Local Scale
- Merge
- Mirroring
- Orient
- Paint Displacement
- Shell
- Slide
- Smooth
- Spin Edge
- Split Loop
- Triangulate
- Unify Normals
- Reverse Normals
The Subdivision Menu
- Subdivide
- Unsubdivide
- Toggle Current Subdivision
- Clear Higher Subdivision
- Refine Control Mesh
- Crease Edges
- Uncrease Edges
- Toggle Edge Crease
- Edge Crease Amount
- Crease Edges by Angle
The Selection Menu
- Group Selection
- Select Affected Groups
- Select Next Group
- Selection Mode
- Convert Selection To
- Manipulator Tool
- Selection Style
- Snapping
- Soft Selection
- Select All
- Deselect
- Deselect Inactive
- Invert Selection
- Expand Selection
- Grow Selection
- Shrink Selection
- Select Path
- Select Loop
- Select Ring
- Select Special Geometry
- Select By
- Manipulator Edit Mode
- Recenter Object Axis
- Recenter Object Axis To Bottom
- Set Object Axis
- Orient Selection To World
- Orient Manipulator
- Auto Orient Manipulator
The UVs/Materials Menu
- Material Editor
- Recreate UVs
- Unwrap UVs Using LSCM
- Live UV Unwrapping
- Mark UV Seams
- Unmark UV Seams
- Mark UV Seams Toggle
- Pin UV Vertices
- Unpin UV Vertices
- Pin UV Vertices Toggle
- Move and Sew
- Mirror UVs
- Nudge UVs
- Flip UVs
- Arrange UVs In Bounds
- Scale UVs To Bounds
- Scale UVs Proportionally
- Export UVs To Image
- Generate Normal Map
- Generate Displacement Map
The Display Menu
- Add Light
- Use Scene Lights
- Lock Scene Lighting to Camera
- Make Scene Lights Default
- Object Display Mode
- Frame Selection
- Focus Selection
- Hide Selection
- Hide Unselected
- Show All
- Unselected to Wireframe
- Unselected to Ghost Shading
- Viewport Layout
- Viewport Camera
- Walkthrough Mode
- Show Work Grids
- Show Manipulator
- Show Viewport Images
- Show Lights
- Show Buttons
- Next Button Page
- Set Viewport Image
- Select Viewport Image
- Delete Viewport Image
- Render External
The Editors/Options Menu
- Scene Editor
- Scene Info
- Object Properties
- Object Modifiers
- Numerical Editor
- Tool Options
- Material Editor
- Brush Editor
- Blend Shape Editor
- General Settings
- Subdivision Settings
- Display Settings
- Color Settings
- Button Settings
- Keyboard Settings
- Mouse Settings
- File Format Settings
- Save All Settings
- Load All Settings
The Help Menu
- Context Help
- Online Help
- Tutorials - deprecated
- Send Feedback
- Registration - deprecated
- About - deprecated
- About/Registration
- De-Register Computer